Reid Bryant Kimball - game designer with LucasArts in San Francisco, CA - is a versatile
designer focused on creating compelling Triple-E player experiences and growing a developers’
sales by ensuring all players have access to those experiences through game accessibility features.
A proven innovator of closed-captioning for games, Reid has said, “Game accessibility means games for
all, allowing developers to reach the broadest audience possible, increasing sales and empowering more
people.”
With over 13 years of experience in videogame design and development, Reid understands the power of
videogames to be a catalyst for change. He uses his creativity and vision for videogames to help
people reach their full potential by creating Triple-E experiences that educate, engage and empower
people to improve themselves and the world around them.
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